среда, 13 сентября 2017 г.

Mangos commands for GM in World of Warcraft 3.3.5

.learn 54197 - выучить навык Полеты в непогоду
.learn 34091 -Верховая езда (искусник)
.additem 50730 - Good damage sword
.learn 750 - Латы
.learn 264 - изучение скилла для владение видом оружия "Bow"
.learn 5011 - изучение скилла для владение видом оружия "Crossbow"
.learn 1180 - изучение скилла для владение видом оружия "Daggers"
.learn 15590 - изучение скилла для владение видом оружия "First Weapon"
.learn 266 - изучение скилла для владение видом оружия "Gun"
.learn 196 - изучение скилла для владение видом оружия "One Handed Axes"
.learn 201 - изучение скилла для владение видом оружия "One Handed Swords"
.learn 200 - изучение скилла для владение видом оружия "Polearms"
.learn 227 - изучение скилла для владение видом оружия "Stawes (Staff)"
.learn 197 - изучение скилла для владение видом оружия "Two Handed Axes"
.learn 202 - изучение скилла для владение видом оружия "Two Handed Swords"






Player Commadns


Command Syntax Description
gm ingame .gm ingame
Display a list of available in game Game Masters.
commands .commands
Display a list of available commands for your account level.
dismount .dismount
Dismount you, if you are mounted.
account password .account password $old_password $new_password $new_password
Change your account password.
save .save
Saves your character.
account .account
Display the access level of your account.
server info .server info
Display server version and the number of connected players.
start .start
Teleport you to the starting area of your character.
help .help [$command]
Display usage instructions for the given $command. If no $command provided show list available commands.
account lock .account lock [on|off]
Allow login from account only from current used IP or remove this requirement.
server motd .server motd
Show server Message of the day.


Moderator Commadns


Command Syntax Description
go creature .go creature #creature_guid Teleport your character to creature with guid #creature_guid.
.gocreature #creature_name
Teleport your character to creature with this name.
.gocreature id #creature_id
Teleport your character to a creature that was spawned from the template with this entry.
*If* more than one creature is found, then you are teleported to the first that is found inside the database.
npc whisper .npc whisper #playerguid #text Make the selected npc whisper #text to #playerguid.
announce .announce $MessageToBroadcast
Send a global message to all players online in chat log.
go object .go object #object_guid Teleport your character to gameobject with guid #object_guid
gps .gps [$name|$shift-link]
Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id
modify mount .modify mount #id #speed Display selected player as mounted at #id creature and set speed to #speed value.
go zonexy .go zonexy #x #y [#zone]
Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart
go trigger .go trigger #trigger_id
Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.
modify aspeed .modify aspeed #rate
Modify all speeds -run,swim,run back,swim back- of the selected player to "normalbase speed for this move type"*rate. If no player is selected, modify your speed.
#rate may range from 0.1 to 10.
modify bit .modify bit #field #bit
Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
modify bwalk .modify bwalk #rate
Modify the speed of the selected player while running backwards to "normal walk back speed"*rate. If no player is selected, modify your speed.
#rate may range from 0.1 to 10.
modify rage .modify rage #newrage
Modify the rage of the selected player. If no player is selected, modify your rage.
modify scale .modify scale #scale
Change model scale for targeted player (util relogin) or creature (until respawn).
modify spell
modify swim .modify swim #rate
Modify the swim speed of the selected player to "normal swim speed"*rate. If no player is selected, modify your speed.
#rate may range from 0.1 to 10.
goname .goname [$charactername]
Teleport to the given character. Either specify the character name or click on the character's portrait, e.g. when you are in a group. Character can be offline.
go xyz .go xyz #x #y #z [#mapid]
Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.
recall .recall [$playername]
Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.
gm .gm [on/off]
Enable or Disable in game GM MODE or show current state of on/off not provided.
saveall .saveall
Save all characters in game.
modify arena .modify arena #value Add $amount arena points to the selected player.
go grid .go grid #gridX #gridY [#mapId]
Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).
gm visible .gm visible on/off
Output current visibility state or make GM visible(on) and invisible(off) for other players.
taxicheat .taxicheat on/off
Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.
Visited taxi nodes sill accessible after removing access.
whispers .whispers on|off Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.
debug play cinematic .debug play cinematic #cinematicid
Play cinematic #cinematicid for you. You stay at place while your mind fly.
debug play movie .debug play movie #movieid
Play movie #movieid for you.
go xy .go xy #x #y [#mapid]
Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.
send mail .send mail #playername "#subject" "#text"
Send a mail to a player. Subject and mail text must be in "".
notify .notify $MessageToBroadcast
Send a global message to all players online in screen.
lookup tele .lookup tele $substring
Search and output all .tele command locations with provide $substring in name.
modify drunk .modify drunk #value Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.
go graveyard .go graveyard #graveyardId Teleport to graveyard with the graveyardId specified.
lookup area .lookup area $namepart
Looks up an area by $namepart, and returns all matches with their area ID's.
tele .tele #location
Teleport player to a given location.
groupgo .groupgo [$charactername]
Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.
learn all_default .learn all_default [$playername]
Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.
modify honor .modify honor $amount
Add $amount honor points to the selected player.
tele group .tele group#location
Teleport a selected player and his group members to a given location.
modify money .modify money #money .money #money
Add or remove money to the selected player. If no player is selected, modify your money.
#gold can be negative to remove money.
gm chat .gm chat [on/off]
Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.
modify speed .modify speed #rate .speed #rate
Modify the running speed of the selected player to "normal base run speed"*rate. If no player is selected, modify your speed.
#rate may range from 0.1 to 10.
modify runicpower .modify runicpower #newrunicpower
Modify the runic power of the selected player. If no player is selected, modify your runic power.
npc textemote .npc textemote #emoteid
Make the selected creature to do textemote with an emote of id #emoteid.
debug play sound .debug play sound #soundid
Play sound with #soundid.
Sound will be play only for you. Other players do not hear this.
Warning: client may have more 5000 sounds...
go taxinode .go taxinode #taxinode
Teleport player to taxinode coordinates. You can look up zone using .lookup taxinode $namepart
mute .mute [$playerName] $timeInMinutes
Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.
namego .namego [$charactername]
Teleport the given character to you. Character can be offline.
tele name .tele name [#playername] #location
Teleport the given character to a given location. Character can be offline.
unmute .unmute [$playerName]
Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.
modify tp .modify tp #amount
Ste free talent pointes for selected character or character's pet. It will be reset to default expected at next levelup/login/quest reward.
modify fly .modify fly #rate .fly #rate
Modify the flying speed of the selected player to "normal base fly speed"*rate. If no player is selected, modify your fly.
#rate may range from 0.1 to 10.
npc say .npc say #text Make the selected npc says #text.
npc yell .npc yell #text Make the selected npc yells #text.


Gamemaster Commadns


Command Syntax Description
additem .additem #itemid/[#itemname]/#shift-click-item-link #itemcount
Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.
.
quest add .quest add #quest_id
Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.
npc subname .npc subname $Name
Change the subname of the selected creature or player to $Name.
Command disabled.
aura .aura #spellid
Add the aura from spell #spellid to the selected Unit.
bank .bank
Show your bank inventory.
npc flag .npc flag #npcflag
Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.
delticket .delticket all .delticket #num
.delticket $character_name
all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.
npc factionid .npc factionid #factionid
Set the faction of the selected creature to #factionid.
demorph .demorph
Demorph the selected player.
die .die
Kill the selected player. If no player is selected, it will kill you.
npc changelevel .npc changelevel #level
Change the level of the selected creature to #level.
#level may range from 1 to 63.
npc delete .npc delete [#guid]
Delete creature with guid #guid (or the selected if no guid is provided)
honor addkill .honor addkikll
Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)
npc add .npc add #creatureid
Spawn a creature by the given template id of #creatureid.
npc additem .npc additem #itemId <#maxcount><#incrtime><#extendedcost>r
Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.
guild create .guild create [$GuildLeaderName] "$GuildName"
Create a guild named $GuildName with the player $GuildLeaderName (or selected) as leader. Guild name must in quotes.
guild rank .guild rank [$CharacterName] #Rank
Set for player $CharacterName (or selected) rank #Rank in a guild.
guid .guid
Display the GUID for the selected character.
itemmove .itemmove #sourceslotid #destinationslotid
Move an item from slots #sourceslotid to #destinationslotid in your inventory
Not yet implemented
kick .kick [$charactername]
Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.
npc setmodel .npc setmodel #displayid
Change the model id of the selected creature to #displayid.
gobject move .gobject move #goguid [#x #y #z]
Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).
gobject add .gobject add #id <spawntimeSecs>
Add a game object from game object templates to the world at your current location using the #id.
spawntimesecs sets the spawntime, it is optional.
Note: this is a copy of .gameobject.
gobject delete .gobject delete #go_guid Delete gameobject with guid #go_guid.
lookup quest .lookup quest $namepart
Looks up a quest by $namepart, and returns all matches with their quest ID's.
lookup object .lookup object $objname
Looks up an gameobject by $objname, and returns all matches with their Gameobject ID's.
lookup item .lookup item $itemname
Looks up an item by $itemname, and returns all matches with their Item ID's.
lookup creature .lookup creature $namepart
Looks up a creature by $namepart, and returns all matches with their creature ID's.
lookup player account .lookup player account $account ($limit)
Searchs players, which account username is $account with optional parametr $limit of results.
guild uninvite .guild uninvite [$CharacterName]
Remove player $CharacterName (or selected) from a guild.
npc spawndist .npc spawndist #dist
Adjust spawndistance of selected creature to dist.
npc spawntime .npc spawntime #time
Adjust spawntime of selected creature to time.
npc setmovetype .npc setmovetype [#creature_guid] stay/random/way [NODEL]
Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.
Make sure you use NODEL, if you want to keep the waypoints.
npc name .npc name $name
Change the name of the selected creature or character to $name.
Command disabled.
npc move .npc move [#creature_guid]
Move the targeted creature spawn point to your coordinates.
pinfo .pinfo [$player_name]
Output account information for selected player or player find by $player_name.
respawn .respawn
Respawn selected creature or respawn all nearest creatures (if none selected) and GO without waiting respawn time expiration.
revive .revive
Revive the selected player. If no player is selected, it will revive you.
modify standstate .modify standstate #emoteid
Change the emote of your character while standing to #emoteid.
npc addmove .npc addmove #creature_guid [#waittime]
Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.
npc setphase .npc setphase #phasemask
Selected unit or pet phasemask changed to #phasemask with related world vision update for players. In creature case state saved to DB and persistent. In pet case change active until in game phase changed for owner, owner re-login, or GM-mode enable/disable..
ticket .ticket on .ticket off
.ticket #num
.ticket $character_name
on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.
unaura .unaura #spellid
Remove aura due to spell #spellid from the selected Unit.
debug anim .debug anim #emoteid
Play emote #emoteid for your character.
honor add .honor add $amount
Add a certain amount of honor (gained today) to the selected player.
gm fly .gm fly [on/off] Enable/disable gm fly mode.
gobject setphase .gobject setphase #guid #phasemask
Gameobject with DB guid #guid phasemask changed to #phasemask with related world vision update for players. Gameobject state saved to DB and persistent.
wp Using WP Command: Each Waypoint Command has it's own description!
wp add .wp add [#creature_guid or Select a Creature]
wp modify .wp modify [#creature_guid or Select a Creature] add - Add a waypoint after the selected visual
waittime $time
emote ID
spell ID
text1| text2| text3| text4| text5 <text>
model1 ID
model2 ID
move(moves wp to player pos)
del (deletes the wp)
Only one parameter per time!
wp show .wp show [#creature_guid or Select a Creature] on
first
last
off
info
For using info you have to do first show on and than select a Visual-Waypoint and do the show info!
quest remove .quest remove #quest_id
Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.
send message .send message $playername $message
Send screen message to player from ADMINISTRATOR.
gobject turn .gobject turn #goguid
Set for gameobject #goguid orientation same as current character orientation.
list creature .list creature #creature_id [#max_count]
Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.
honor update .honor update
Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.
npc info .npc info
Display a list of details for the selected creature.
The list includes:
- GUID, Faction, NPC flags, Entry ID, Model ID,
- Level,
- Health (current/maximum),
- Field flags, dynamic flags, faction template,
- Position information,
- and the creature type, e.g. if the creature is a vendor.
list object .list object #gameobject_id [#max_count]
Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.
list item .list item #item_id [#max_count]
Output items with item id #item_id found in all character inventories, mails, auctions, and guild banks. Output item guids, item owner guid, owner account and owner name (guild name and guid in case guild bank). Will be output maximum #max_count items. If #max_count not provided use 10 as default value.
guild invite .guild invite [$CharacterName] "$GuildName"
Add player $CharacterName (or selected) into a guild $GuildName. Guild name must in quotes.
modify rep .modify rep #repId (#repvalue | $rankname [#delta]) Sets the selected players reputation with faction #repId to #repvalue or to $reprank.
If the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.
You can use '.pinfo rep' to list all known reputation ids, or use '.lookup faction $name' to locate a specific faction id.
npc delitem .npc delitem #itemId
Remove item #itemid from item list of selected vendor.
modify morph .modify morph #displayid
Change your current model id to #displayid.
reset talents .reset talents [Playername] Removes all talents of the targeted player or pet or named player. Playername can be name of offline character. With player talents also will be reset talents for all character's pets if any.
gobject target .gobject target [#go_id|#go_name_part]
Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.
lookup event .lookup event $name Attempts to find the ID of the event with the provided $name.
event .event #event_id Show details about event with #event_id.
event list .event list Show list of currently active events.
Show list of all events
event start .event start #event_id Start event #event_id. Set start time for event to current moment (change not saved in DB).
event stop .event stop #event_id Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).
combatstop .combatstop [$playername] Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.
quest complete .quest complete #questid Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.
instance unbind .instance unbind all All of the selected
player's binds will be cleared.
.instance unbind #mapid
Only the
specified #mapid instance will be cleared.
learn all_recipes .learn all_recipes [$profession] . .learn all_recipes enchanting
lookup player email .lookup player email $email ($limit)
Searchs players, which account email is $email with optional parametr $limit of results.
lookup player ip .lookup player ip $ip ($limit)
Searchs players, which account ast_ip is $ip with optional parametr $limit of results.
server corpses .server corpses
Triggering corpses expire check in world.
character titles .character titles [$player_name]
Show known titles list for selected player or player find by $player_name.
repairitems .repairitems
Repair all selected player's items.
npc follow .npc follow
Selected creature start follow you until death/fight/etc.
npc unfollow .npc unfollow
Selected creature (non pet) stop follow you.
waterwalk .waterwalk on/off
Set on/off waterwalk state for selected player.
npc tame .npc tame
Tame selected creature (tameable non pet creature). You don't must have pet.
modify gender .modify gender male/female
Change gender of selected player.
character reputation .character reputation [$player_name]
Show reputation information for selected player or player find by $player_name.
modify phase .modify phase #phasemask
Selected character phasemask changed to #phasemask with related world vision update. Change active until in game phase changed, or GM-mode enable/disable, or re-login. Character pts pasemask update to same value.
gobject near .gobject near [#distance]
Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.
npc setdeathstate .npc setdeathstate on/off
Set default death state (dead/alive) for npc at spawn.
character customize .character customize [$name]
Mark selected in game or by $name in command character for customize at next login.
character rename .character rename [$name]
Mark selected in game or by $name in command character for rename at next login.
guild delete .guild delete "$GuildName"
Delete guild $GuildName. Guild name must in quotes.
titles add .titles add #title Add title #title (id or shift-link) to known titles list for selected player.
titles current .titles current #title Set title #title (id or shift-link) as current selected titl for selected player. If title not in known title list for player then it will be added to list.
titles remove .titles remove #title Remove title #title (id or shift-link) from known titles list for selected player.
titles setmask .titles setmask #mask
Allows user to use all titles from #mask.
#mask=0 disables the title-choose-field
lookup title .lookup title $$namepart
Looks up a title by $namepart, and returns all matches with their title ID's and index's.


LeveL 3 Commadns


Command Syntax Description
additemset .additemset #itemsetid
Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
reset honor .reset honor [Playername] Reset all honor data for targeted character.
cooldown .cooldown [#spell_id]
Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).
distance .distance [$name/$link]
Display the distance from your character to the selected creature/player, or player with name $name, or player/creature/gameobject pointed to shift-link with guid.
explorecheat .explorecheat #flag
Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.
Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
npc addweapon .
hidearea .hidearea #areaid
Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.
hover .hover #flag
Enable or disable hover mode for your character.
Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.
server idleshutdown cancel .server idleshutdown cancel
Cancel the restart/shutdown timer if any.
server idleshutdown .server idleshutdown #delay [#exist_code]
Shut the server down after #delay seconds if no active connections are present (no players). Use #exist_code or 0 as program exist code.
ban character .ban character $Name $bantime $reason Ban account and kick player.
$bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
levelup .levelup [$playername] [#numberoflevels]
Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.
linkgrave .linkgrave #graveyard_id [alliance|horde]
Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).
loadscripts .loadscripts $scriptlibraryname
Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.
lookup spell .lookup spell $namepart
Looks up a spell by $namepart, and returns all matches with their spell ID's.
lookup skill .lookup skill $$namepart
Looks up a skill by $namepart, and returns all matches with their skill ID's.
lookup itemset .lookup itemset $itemname
Looks up an item set by $itemname, and returns all matches with their Item set ID's.
maxskill .maxskill Sets all skills of the targeted player to their maximum values for its current level.
modify energy .modify energy #energy
Modify the energy of the selected player. If no player is selected, modify your energy.
modify faction .modify faction #factionid #flagid #npcflagid #dynamicflagid
Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
modify hp .modify hp #newhp
Modify the hp of the selected player. If no player is selected, modify your hp.
modify mana .modify mana #newmana
Modify the mana of the selected player. If no player is selected, modify your mana.
ban ip .ban ip $Ip $bantime $reason Ban IP.
$bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
baninfo ip .baninfo ip $ip Watch full information about a specific ban.
neargrave .neargrave [alliance|horde]
Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).
npc playemote .npc playemote #emoteid
Make the selected creature emote with an emote of id #emoteid.
banlist character .banlist character $Name Searches the banlist for a character name pattern. Pattern required.
banlist account .banlist account [$Name] Searches the banlist for a account name pattern or show full list account bans.
showarea .showarea #areaid
Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.
debug Mod32Value .debug Mod32Value #field #value
Add #value to field #field of your character.
npc allowmove .npc allowmove
Enable or disable movement creatures in world. Not implemented.
debug update .debug update #field #value
Update the field #field of the selected character or creature with value #value.
If no #value is provided, display the content of field #field.
cast back .cast back #spellid [triggered] Selected target will cast #spellid to your character. If 'trigered' or part provided then spell casted with triggered flag.
learn .learn #spell [all]
Selected character learn a spell of id #spell. If 'all' provided then all ranks learned.
unlearn .unlearn #spell [all]
Unlearn for selected player a spell #spell. If 'all' provided then all ranks unlearned.
cast .cast #spellid [triggered] Cast #spellid to selected target. If no target selected cast to self. If 'trigered' or part provided then spell casted with triggered flag.
debug getvalue .debug getvalue #field #isInt
Get the field #field of the selected creature. If no creature is selected, get the content of your field.
Use a #isInt of value 1 if the expected field content is an integer.
wchange .wchange #weathertype #status
Set current weather to #weathertype with an intensity of #status.
#weathertype can be 1 for rain, 6 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.
debug setvalue .debug setvalue #field #value #isInt
Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.
Use a #isInt of value 1 if #value is an integer.
setskill .setskill #skill #level [#max]
Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.
send money .send money #playername "#subject" "#text" #money
Send mail with money to a player. Subject and mail text must be in "".
baninfo account .baninfo account $accountid Watch full information about a specific ban.
learn all .learn all
Learn all big set different spell maybe useful for Administaror.
learn all_crafts .learn crafts
Learn all professions and recipes.
learn all_gm .learn all_gm
Learn all default spells for Game Masters.
learn all_lang .learn all_lang
Learn all languages
learn all_myclass .learn all_myclass
Learn all spells and talents available for his class.
reload all .reload all
Reload all tables with reload support added and that can be _safe_ reloaded.
reload all_spell .reload all
Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.
reload all_area .reload all_area
Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.
reload all_loot .reload all_loot
Reload all `*_loot_template` tables. This can be slow operation with lags for server run.
reload all_quest .reload all_quest
Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.
learn all_myspells .learn all_myspells
Learn all spells (except talents and spells with first rank learned as talent) available for his class.
learn all_mytalents .learn all_mytalents
Learn all talents (and spells with first rank learned as talent) available for his class.
movegens .movegens Show movement generators stack for selected creature or player.
server plimit .server plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]
Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file
flusharenapoints .flusharenapoints
Use it to distribute arena points based on arena team ratings, and start a new week.
lookup faction .lookup faction $name Attempts to find the ID of the faction with the provided $name.
tele add .tele add $name
Add current your position to .tele command target locations list with name $name.
tele del .tele del $name
Remove location with name $name for .tele command locations list.
baninfo character .baninfo character $charactername Watch full information about a specific ban.
damage .damage $damage_amount [$school [$spellid]]
Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.
wp import .wp import $filename
wp export .wp export [#creature_guid or Select a Creature] $filename
cast self .cast self #spellid [triggered] Cast #spellid by target at target itself. If 'trigered' or part provided then spell casted with triggered flag.
cast target .cast target #spellid [triggered] Selected target will cast #spellid to his victim. If 'trigered' or part provided then spell casted with triggered flag.
instance listbinds .instance listbinds Lists the binds of the selected player.
instance stats .instance stats Shows statistics about instances.
instance savedata .instance savedata Save the InstanceData for the current player's map to the DB.
cast dist .cast dist #spellid [#dist [triggered]] You will cast spell to pint at distance #dist. If 'trigered' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.
server idlerestart .server idlerestart #delay
Restart the server after #delay seconds if no active connections are present (no players). Use #exist_code or 2 as program exist code.
server idlerestart cancel .server idlerestart cancel
Cancel the restart/shutdown timer if any.
reload config .reload config
Reload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.
reload all_locales .reload all_locales
Reload all `locales_*` tables with reload support added and that can be _safe_ reloaded.
reset spells .reset spells [Playername] Removes all non-original spells from spellbook.
. Playername can be name of offline character.
gm list .gm list
Display a list of all Game Masters accounts and security levels.
reset level .reset level [Playername] Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.
server restart .server restart #delay
Restart the server after #delay seconds. Use #exist_code or 2 as program exist code.
server set motd .server set motd $MOTD
Set server Message of the day.
pdump load .pdump load $filename $account [$newname] [$newguid] Load character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.
pdump write .pdump write $filename $playerNameOrGUID Write character dump with name/guid $playerNameOrGUID to file $filename.
ban account .ban account $Name $bantime $reason Ban account kick player.
$bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
account set addon .account set addon [$account] #addon
Set user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.
banlist ip .banlist ip [$Ip] Searches the banlist for a IP pattern or show full list of IP bans.
send items .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2]... itemidN[:countN]
Send a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.
server restart cancel .server restart cancel
Cancel the restart/shutdown timer if any.
server shutdown .server shutdown #delay [#exit_code]
Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code.
server shutdown cancel .server shutdown cancel
Cancel the restart/shutdown timer if any.
reset achievements .reset achievements [$playername]
Reset achievements data for selected or named (online or offline) character. Achievements for persistance progress data like completed quests/etc re-filled at reset. Achievements for events like kills/casts/etc will lost.
debug arena .debug arena
Toggle debug mode for arenas. In debug mode GM can start arena with single player.
debug bg .debug bg
Toggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.
reset stats .reset stats [Playername] Resets(recalculate) all stats of the targeted player to their original VALUESat current level.
reset all .reset all spells
Syntax: .reset all talents
Request reset spells or talents (including talents for all character's pets if any) at next login each existed character.
unban account .unban account $Name Unban accounts for account name pattern.
unban character .unban character $Name Unban accounts for character name pattern.
unban ip .unban ip $Ip Unban accounts for IP pattern.
learn all_mypettalents .learn all_mypettalents
Learn all talents for your pet available for his creature type (only for hunter pets).
character level .character level [$playername] [#level]
Set the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.
lookup taxinode .lookup taxinode $substring
Search and output all taxinodes with provide $substring in name.
reload all_achievement .reload all_achievement
Reload all `achievement_*` tables if reload support added for this table and this table can be _safe_ reloaded.
reload all_eventai .reload all_eventai
Reload `creature_ai_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
reload all_item .reload all_item
Reload `item_required_target`, `page_texts` and `item_enchantment_template` tables.
reload all_npc .reload all_npc
Reload `points_of_interest` and `npc_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
reload all_scripts .reload all_scripts
Reload `*_scripts` tables.
list talents .list talents
Show list all really known (as learned spells) talent rank spells for selected player or self.


LeveL 4 Commadns


Command Syntax Description
account delete account delete $account
Delete account with all characters.
server exit .server exit
Terminate mangosd NOW. Exit code 0.
account create .account create $account $password
Create account and set password to it.
account onlinelist .account onlinelist
Show list of online accounts.
account set gmlevel .account set gmlevel [$account] #level
Set the security level for targeted player (can't be used at self) or for account $name to a level of #level.
#level may range from 0 to 3.
account set password .account set password $account $password $password
Set password for account.
server set loglevel .server set loglevel #level
Set server log level (0 - errors only, 1 - basic, 2 - detail, 3 - debug).
character delete .character delete $name
Delete character $name.
quit Syntax: quit
Close RA connection. Command must be typed fully (quit).


GM Commands
.commands (0) - [Shows Commands]
.help (0) - [Shows help for command]
.announce (u) - [Sends Msg To All]
.wannounce (u) - [Sends Widescreen Msg To All]
.appear (v) - [Teleports to x's position.]
.summon (v) - [Summons x to your position]
.kill (r) - [.kill - Kills selected unit.]
.revive (r) - [Revives you.]
.demorph (m) - [Demorphs from morphed model.]
.mount (m) - [Mounts into modelid x.]
.dismount (h) - [Dismounts.]
.gps (0) - [Shows Position]
.worldport (v)
.start (m) - [Teleport's you to a starting location]
.invisible (i) - [.invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)]
.playerinfo (m) - [.playerinfo - Displays informations about the selected character (account...)]

.modify (m)
     hp (m) - [Modifies health points (HP) of selected target]
     gender (m) - [Changes gender of selected target. Usage: 0=male, 1=female.]
     mana (m) - [Modifies mana points (MP) of selected target.]
     rage (m) - [Modifies rage points of selected target.]
     energy (m) - [Modifies energy points of selected target.]
     level (m) - [Modifies the level of selected target.]
     strength (m) - [Modifies the strength value of the selected target.]
     agility (m) - [Modifies the agility value of the selected target.]
     intelligence (m) - [Modifies the intelligence value of the selected target.]
     spirit (m) - [Modifies the spirit value of the selected target.]
     holy (m) - [Modifies the holy resistance of selected target.]
     fire (m) - [Modifies the fire resistance of selected target.]
     nature (m) - [Modifies the nature resistance of selected target.]
     frost (m) - [Modifies the frost resistance of selected target.]
     shadow (m) - [Modifies the shadow resistance of selected target.]
     arcane (m) - [Modifies the arcane resistance of selected target.]
     damage (m) - [Modifies the damage done by the selected target.]
     ap (m) - [Modifies the attack power of the selected target.]
     rangeap (m) - [Modifies the range attack power of the selected target.]
     scale (m) - [Modifies the scale of the selected target.]
     gold (m) - [Modifies the gold amount of the selected target. Copper value.]
     speed (m) - [Modifies the movement speed of the selected target.]
     nativedisplayid (m) - [Modifies the native display identifier of the target.]
     displayid (m) - [Modifies the display identifier (DisplayID) of the target.]
     flags (m) - [Modifies the flags of the selected target.]
     faction (m) - [Modifies the faction template of the selected target.]
     dynamicflags (m) - [Modifies the dynamic flags of the selected target.]
     talentpoints (m) - [Modifies the available talent points of the selected target.]
     happiness (m) - [Modifies the happiness value of the selected target.]
     boundingraidius (m) - [Modifies the bounding radius of the selected target.]
     combatreach (m) - [Modifies the combat reach of the selected target.]
     emotestate (m) - [Modifies the NPC emote state of the selected target.]
     bytes (m) - [WARNING! Modifies the bytes entry of selected target.]

.waypoint (w)
     add (w) - [Add wp at current pos]
     show (w) - [Show wp's for creature]
     hide (w) - [Hide wp's for creature]
     delete (w) - [Delete selected wp]
     movehere (w) - [Move to this wp]
     flags (w) - [Wp flags]
     waittime (w) - [Wait time at this wp]
     emote (w) - [Emote at this wp]
     skin (w) - [Skin at this wp]
     change (w) - [Change at this wp]
     info (w) - [Show info for wp]
     movetype (w) - [Movement type at wp]
     generate (w) - [Randomly generate wps]
     save (w) - [Save all waypoints]
     deleteall (w) - [Delete all waypoints]
     addfly (w) - [Adds a flying waypoint]

.debug (d)
     infront (d)
     showreact (d)
     aimove (d)
     dist (d)
     face (d)
     moveinfo (d)
     setbytes (d)
     getbytes (d)
     unroot (d)
     root (d)
     landwalk (d)
     waterwalk (d)
     castspell (d) - [.castspell <spellid> - Casts spell on target.]
     castself (d) - [.castself <spellId> - Target casts spell <spellId> on itself.]
     castspellne (d) - [.castspellne <spellid> - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.]
     aggrorange (d) - [.aggrorange - Shows aggro Range of the selected Creature.]
     knockback (d) - [.knockback <value> - Knocks you back.]
     fade (d) - [.fade <value> - calls ModThreatModifyer().]
     threatMod (d) - [.threatMod <value> - calls ModGeneratedThreatModifyer().]
     calcThreat (d) - [.calcThreat <dmg> <spellId> - calculates threat.]
     threatList (d) - [.threatList - returns all AI_Targets of the selected Creature.]
     gettptime (d) - [grabs transporter travel time]
     itempushresult (d) - [sends item push result]
     setbit (d)
     setvalue (d)
     aispelltestbegin (d)
     aispelltestcontinue (d)
     aispelltestskip (d)
     dumpcoords (d)
     sendpacket (d) - [<opcode ID>, <data>]
     sqlquery (d) - [<sql query>]
     rangecheck (d) - [Checks the 'yard' range and internal range between the player and the target.]
     setallratings (d) - [Sets rating values to incremental numbers based on their index.]
     testlos (d) - [tests los]
     testindoor (d) - [tests indoor]
     getheight (d) - [Gets height]
     getpos (d)

.gmTicket (c)
     get (c) - [Gets GM Ticket list.]
     getId (c) - [Gets GM Ticket by player name.]
     delId (c) - [Deletes GM Ticket by player name.]
     list (c) - [Lists all active GM Tickets.]
     get (c) - [Gets GM Ticket with ID x.]
     remove (c) - [Removes GM Ticket with ID x.]
     deletepermanent (z) - [Deletes GM Ticket with ID x permanently.]
     assign (c) - [Assignes GM Ticket with id x to GM y (if empty to your self).]
     release (c) - [Releases assigned GM Ticket with ID x.]
     comment (c) - [Sets comment x to GM Ticket with ID y.]
     toggle (z) - [Toggles the ticket system status.]

.gobject (o) 
     select (o) - [Selects the nearest GameObject to you]
     delete (o) - [Deletes selected GameObject]
     spawn (o) - [Spawns a GameObject by ID] ( if u want the gameobject to be there forever write: .go spa <ID> 1)
     info (o) - [Gives you informations about selected GO]
     activate (o) - [Activates/Opens the selected GO.]
     enable (o) - [Enables the selected GO for use.]
     scale (o) - [Sets scale of selected GO]
     animprogress (o) - [Sets anim progress]
     export (o) - [Exports the current GO selected]
     move (g) - [Moves gameobject to player xyz]
     rotate (g) - [Rotates gameobject x degrees]

.battleground (e)
     setbgscore (e) - [<Teamid> <Score> - Sets battleground score. 2 Arguments.]
     startbg (e) - [Starts current battleground match.]
     pausebg (e) - [Pauses current battleground match.]
     bginfo (e) - [Displays information about current battleground.]
     battleground (e) - [Shows BG Menu]
     setworldstate (e) - [<var> <val> - Var can be in hex. WS Value.]
     setworldstates (e) - [<var> <val> - Var can be in hex. WS Value.]
      playsound (e) - [<val>. Val can be in hex.]
     setbfstatus (e) - [.setbfstatus - NYI.]
     leave (e) - [Leaves the current battleground.]
     getqueue (z) - [Gets common battleground queue information.]
     forcestart (z) - [Forces initialitation of all battlegrounds with active queue.]

.npc (n)
     vendoradditem (n) - [Adds to vendor]
     vendorremoveitem (n) - [Removes from vendor.]
     flags (n) - [Changes NPC flags]
     emote (n) - [.emote - Sets emote state]
     delete (n) - [Deletes mob from db and world.]
     info (n) - [Displays NPC information]
     addAgent (n) - [.npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>]
     listAgent (n) - [.npc listAgent]
     say (n) - [.npc say <text> - Makes selected mob say text <text>.]
     yell (n) - [.npc yell <Text> - Makes selected mob yell text <text>.]
     come (n) - [.npc come - Makes npc move to your position]
     return (n) - [.npc return - Returns ncp to spawnpoint.]
     spawn (n) - [.npc spawn - Spawns npc of entry <id>]
     spawnlink (n) - [.spawnlink sqlentry]
     possess (n) - [.npc possess - Possess an npc (mind control)]
     unpossess (n) - [.npc unpossess - Unposses any currently possessed npc.]
     select (n) - [.npc select - selects npc closest]
     npcfollow (m) - [Sets npc to follow you]
     nullfollow (m) - [Sets npc to not follow anything]
     formationlink1 (m) - [Sets formation master.]
     formationlink2 (m) - [Sets formation slave with distance and angle]
     formationclear (m) - [Removes formation from creature]

.cheat (m)
     status (m) - [Shows active cheats.]
     taxi (m) - [Enables all taxi nodes.]
     cooldown (m) - [Enables no cooldown cheat.]
     casttime (m) - [Enables no cast time cheat.]
     power (m) - [Disables mana consumption etc.]
     god (m) - [Sets god mode, prevents you from taking damage.]
     fly (m) - [Sets fly mode]
     explore (m) - [Reveals the unexplored parts of the map.]
     stack (m) - [Enables aura stacking cheat.]
     triggerpass (m) - [Ignores area trigger prerequisites.]

.account (a)
     level (z) - [Sets gm level on account. Pass it username and 0,1,2,3,az, etc.]
     mute (a) - [Mutes account for <timeperiod>.]
     unmute (a) - [Unmutes account <x>]

.honor (m)
     addpoints (m) - [Adds x amount of honor points/currency]
     addkills (m) - [Adds x amount of honor kills]
     globaldailyupdate (m) - [Daily honor field moves]
     singledailyupdate (m) - [Daily honor field moves for selected player only]
     pvpcredit (m) - [Sends PVP credit packet, with specified rank and points]

.quest (q)
     addboth (2) - [Add quest <id> to the targeted NPC as start & finish]
     addfinish (2) - [Add quest <id> to the targeted NPC as finisher]
     addstart (2) - [Add quest <id> to the targeted NPC as starter]
     delboth (2) - [Delete quest <id> from the targeted NPC as start & finish]
     delfinish (2) - [Delete quest <id> from the targeted NPC as finisher]
     delstart (2) - [Delete quest <id> from the targeted NPC as starter]
     complete (2) - [Complete/Finish quest <id>]
     finisher (2) - [Lookup quest finisher for quest <id>]
     item (2) - [Lookup itemid necessary for quest <id>]
     list (2) - [Lists the quests for the npc <id>]
     oad (2) - [Loads quests from database]
     lookup (2) - [Looks up quest string x]
     giver (2) - [Lookup quest giver for quest <id>]
     remove (2) - [Removes the quest <id> from the targeted player]
     reward (2) - [Shows reward for quest <id>]
     status (2) - [Lists the status of quest <id>]
     spawn (2) - [Port to spawn location for quest <id>]
          o start (2) - [Starts quest <id>]

.pet (m)
     createpet (m) - [Creates a pet with <entry>.]
     renamepet (m) - [Renames a pet to <name>.]
     addspell (m) - [Teaches pet <spell>.]
     removespell (m) - [Removes pet spell <spell>.]
          o spawnbot (a) - [.pet spawnbot <type> - spawn a helper bot for your aid]

.recall (q)
     list (q) - [List recall locations]
     port (q) - [Port to recalled location]
     add (q) - [Add recall location]
     del (q) - [Remove a recall location]
     portplayer (m) - [recall ports player]

.guild (m)
     create (m) - [Creates a guild.]
     rename (m) - [Renames a guild.]
     members (m) - [Lists guildmembers and their ranks.]
     removeplayer (m) - [Removes a player from a guild.]
     disband (m) - [Disbands the guild of your target.]

.gm (0)
     list (0) - [Shows active GM's]
     off (t) - [Sets GM tag off]
     on (t) - [Sets GM tag on]
     whisperblock (g) - [Blocks like .gmon except without the <GM> tag]
     allowwhispers (c) - [Allows whispers from player <s> while in gmon mode.]
     blockwhispers (c) - [Blocks whispers from player <s> while in gmon mode.]

.server (0)
     setmotd (m) - [Sets MOTD]
     rehash (z) - [Reloads config file.]
     reloadtable (m) - [Reloads some of the database tables]
     shutdown (z) - [Initiates server shutdown in <x> seconds (5 by default).]
     restart (z) - [Initiates server restart in <x> seconds (5 by default).]
     save (s) - [Save's your character]
     saveall (s) - [Save's all playing characters]
     info (0) - [Server info]

.character (0)
     learn (m) - [Learns spell]
     unlearn (m) - [Unlearns spell]
     getskillinfo (m) - [Gets all the skills from a player]
     learnskill (m) - [.learnskill <skillid> (optional) <value> <maxvalue> - Learns skill id skillid.]
     advanceskill (m) - [advanceskill <skillid> <amount, optional, default = 1> - Advances skill line x times..]
     removeskill (m) - [.removeskill <skillid> - Removes skill]
     increaseweaponskill (m) - [.increaseweaponskill <count> - Increase eqipped weapon skill x times (defaults to 1).]
     resetreputation (n) - [.resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)]
     resetspells (n) - [.resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.]
     resettalents (n) - [.resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.]
     resetskills (n) - [.resetskills - Resets all skills.]
     additem (m)
     removeitem (m) - [Removes item %u count %u.]
     additemset (m) - [Adds item set to inv.]
     advanceallskills (m) - [Advances all skills <x> points.]
     getstanding (m) - [Gets standing of faction %u.]
     setstanding (m) - [Sets stanging of faction %u.]
     showitems (m) - [Shows items of selected Player]
     showskills (m) - [Shows skills of selected Player]
     showinstances (z) - [Shows persistent instances of selected Player]
     rename (m) - [Renames character x to y.]
     forcerename (m) - [Forces character x to rename his char next login]
     repairitems (n) - [.repairitems - Repair all items from selected player]

.lookup (l)
     item (l) - [Looks up item string x.]
     quest (l) - [Looks up quest string x.]
     creature (l) - [Looks up item string x.]
     spell (l) - [Looks up spell string x.]
     skill (l) - [Looks up skill string x.]
     faction (l) - [Looks up spell faction x.]

(admin) (z)
     castall (z) - [Makes all players online cast spell <x>.]
     dispelall (z) - [Dispels all negative (or positive w/ 1) auras on all players.]
     renameallinvalidchars (z) - [Renames all invalid character names]
     masssummon (z) - [.masssummon - Summons all players.]
     playall (z) - [Plays a sound to the entire server.]

.kick (m)
     byplayer (f) - [Disconnects the player with name <s>.]
     byaccount (f) - [Disconnects the session with account name <s>.]
     byip (f) - [Disconnects the session with the ip <s>.]

.ban (m)
     ip (m) - [Adds an address to the IP ban table: <address> [duration]nDuration must be a number optionally followed by a character representing the calendar subdivision to use (h>hours, d>days, w>weeks, m>months, y>years, default minutes)nLack of duration results in a permanent ban.]
     character (b) - [Bans character x with or without reason]
     account (a) - [Ban account. .account ban name timeperiod]

.unban (m)
     ip (m) - [Deletes an address from the IP ban table: <address>]
     character (b) - [Unbans character x]
     account (z) - [Unbans account x.]

.instance (m)
     reset (z) - [Removes instance ID x from target player.]
     resetall (m) - [Removes all instance IDs from target player.]
     shutdown (z) - [Shutdown instance with ID x (default is current instance).]
     info (m) - [Gets info about instance with ID x (default is current instance).]
     exitinstance (m) - [Exits current instance, return to entry point.]

.arena (e)
     createteam (e) - [Creates arena team]
     setteamleader (e) - [Sets the arena team leader]
     resetallratings (z) - [Resets all area teams to their default rating]

.kickplayer (b) - [Kicks player from server]
.gmannounce (u) - [Sends Msg to all online GMs]
.clearcooldowns (m) - [Clears all cooldowns for your class.]
.removeauras (m) - [Removes all auras from target]
.paralyze (b) - [Roots/Paralyzes the target.]
.unparalyze (b) - [Unroots/Unparalyzes the target.]
.gotrig (v) - [Warps to areatrigger <id>]
.modperiod (m) - [Changes period of current transporter.]
.logcomment (1) - [Adds a comment to the GM log for the admins to read.]
.removesickness (m) - [Removes ressurrection sickness from the target]
.fixscale (m)
.addtrainerspell (m)

GM Spells

    * Internal
          Area-Death = 265
          Automation-root-spell = 39258
          banish = 35182
          death-touch = 5
          frostbolt-of-ages = 11
          internal-knowledge = 36356
          master-buff-1 = 35874
          master-buff-2 = 35912
          master-ranged-buff = 38734
          shackle = 38505
          uber-heal-over-time = 1908
          windfury-weapon = 35886
          blessing-of-spell-warding = 41451
          copy-of-spell-haste = 40395
          debug-spell-reflection = 2583
          lesser-spell-blasting = 32106
          perfect-spell-reflection = 33719
          qae-285-to-spell-damage = 22093
          spell-absorption = 41034
          spell-blasting = 25906
          spell-bomb = 40303
          spell-focus = 12854
          spell-focus-trigger = 32837
          spellbreaker = 36073
          spellsteal = 30449

    * Non Internal
          detonate-mana = 27819
          blue-beam = 3180
          clear-nether-beam = 37072
          containment-beam = 36220
          cosmetic-purple-beam = 38632
          eye-beam = 26134
          fel-energy-beam = 33535
          green-beam = 35846
          nether-beam = 35869
          purple-beam = 31902
          red-beam = 30944
          sinful-beam = 40827
          sinister-beam = 40859
          star-beam = 30888
          vile-beam = 40860
          vimgol-pentagram-beam = 39921
          wave-beam = 6061
          welding-beam = 35919
          wicked-beam = 40861
          pillar-of-fire = 43218
          Dropping Heavy Bomb = 33836
          Rock Rumble = 38777

          Arcane Blast = 38538
          Arcane Bubble = 38538
          Arcane Explosion = 29973
          Atrophy = 40327
          Avatar of Flame = 15636
          Blast Nova = 30616
          Blinding Passion = 30890
          Bone Smelt = 30890
          Cave In = 36240
          Chains of Ice = 512
          Chaos Blast = 37675
          Charred Earth = 30129
          Corrupted Light = 41965
          Corruption of the Earth = 24910
          Curse of Flames = 38010
          Cyclone = 39594
          Dark Barrage = 40585
          Dark Decay = 33129
          Dark Glare = 41937
          Dark Mending = 41938
          Dark Shell = 38759
          Deaden = 41410
          Death & Decay = 31258
          Distracting Ash = 30280
          Earthquake = 32686
          Eternal Affection = 30878
          Finger of Death = 31984
          Fire Shield = 2602
          Flame Buffet = 41596
          Flame Burst = 41131
          Flame Crash = 40832
          Flame Wave = 33804
          Flamebreak = 16785
          Frost Blast = 29879
          Frost Burn = 23189 (casting time increased for frost spells by 400%)

    * Mounts
          Write: .learn <ID> 

    * Flying mounts
          Swift Nether Drake: 37015 ( 310%)
          Swift Green Gryphon: 32290
          Swift Flying Broom: 42668
          Swift Red Windrider: 32246
          Swift Purple Gryphon: 32292
          Swift Purple Windrider: 32297

    * Normal Mounts
          Swift Magic Broom: 42683
          Swift Dawnsaber: 23220 
          Swift Frostsaber: 23221
          Swift Spectral Tiger: 42777
          Swift Stormsaber: 23338
          Swift Brewfest Ram: 43900
          Swift Pink Hawkstrider: 33660


GM commands for MANGOS шмотритэ альтернативную версию